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	<title>Comments on: Point Cloud in Nuke using &#8220;PositionToPoints&#8221;, 3delight Rendman Shader Language and cortex-vfx</title>
	<atom:link href="http://www.hodge.net.au/sam/blog/?feed=rss2&#038;p=295" rel="self" type="application/rss+xml" />
	<link>http://www.hodge.net.au/sam/blog/?p=295</link>
	<description>Random Thoughts of Sam Hodge, about Life, Art and Technology</description>
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	<item>
		<title>By: admin</title>
		<link>http://www.hodge.net.au/sam/blog/?p=295&#038;cpage=1#comment-362</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 14 Mar 2011 20:47:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.hodge.net.au/sam/blog/?p=295#comment-362</guid>
		<description><![CDATA[Sorry I dont own Renderman Studio, so I cant help you out, you can get 1 free license of 3delight if you want to try out the technique

Sam]]></description>
		<content:encoded><![CDATA[<p>Sorry I dont own Renderman Studio, so I cant help you out, you can get 1 free license of 3delight if you want to try out the technique</p>
<p>Sam</p>
]]></content:encoded>
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	<item>
		<title>By: Agoston Princz</title>
		<link>http://www.hodge.net.au/sam/blog/?p=295&#038;cpage=1#comment-361</link>
		<dc:creator>Agoston Princz</dc:creator>
		<pubDate>Mon, 14 Mar 2011 15:45:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.hodge.net.au/sam/blog/?p=295#comment-361</guid>
		<description><![CDATA[Hi Sam

I use Renderman Studio 3 with Maya 2010 (PRMan). Is your shader working with only 3delight? I tried compile the shader with shader.exe and it said &quot;&#039;bake&#039; is not a build-in, user definied, or plug-in function.

How should I use this in Maya?

Cheers
Agoston]]></description>
		<content:encoded><![CDATA[<p>Hi Sam</p>
<p>I use Renderman Studio 3 with Maya 2010 (PRMan). Is your shader working with only 3delight? I tried compile the shader with shader.exe and it said &#8220;&#8216;bake&#8217; is not a build-in, user definied, or plug-in function.</p>
<p>How should I use this in Maya?</p>
<p>Cheers<br />
Agoston</p>
]]></content:encoded>
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	<item>
		<title>By: &#187; Blog Archive &#187; More Aqsis realtime rendering</title>
		<link>http://www.hodge.net.au/sam/blog/?p=295&#038;cpage=1#comment-303</link>
		<dc:creator>&#187; Blog Archive &#187; More Aqsis realtime rendering</dc:creator>
		<pubDate>Mon, 13 Dec 2010 11:33:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.hodge.net.au/sam/blog/?p=295#comment-303</guid>
		<description><![CDATA[[...] and  tonnes of Nuke information from Nukepedia. Sam Hodge has a tutorial about creating point clouds in Nuke using 3delight and Cortex. And Cloud Compare lets you compare very large point clouds. MRV is a [...]]]></description>
		<content:encoded><![CDATA[<p>[...] and  tonnes of Nuke information from Nukepedia. Sam Hodge has a tutorial about creating point clouds in Nuke using 3delight and Cortex. And Cloud Compare lets you compare very large point clouds. MRV is a [...]</p>
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