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	<title>Comments on: MtoA OpenEXR Meta Data via Python Scripting Arnold and Maya EXR</title>
	<atom:link href="http://www.hodge.net.au/sam/blog/2015/12/03/mtoa-openexr-meta-data-via-python-scripting-arnold-and-maya-exr/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.hodge.net.au/sam/blog/2015/12/03/mtoa-openexr-meta-data-via-python-scripting-arnold-and-maya-exr/</link>
	<description>Random Thoughts of Sam Hodge, about Life, Art and Technology</description>
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		<title>By: Tino Nettling</title>
		<link>http://www.hodge.net.au/sam/blog/2015/12/03/mtoa-openexr-meta-data-via-python-scripting-arnold-and-maya-exr/comment-page-1/#comment-7665</link>
		<dc:creator>Tino Nettling</dc:creator>
		<pubDate>Thu, 09 Nov 2017 09:31:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.hodge.net.au/sam/blog/?p=441#comment-7665</guid>
		<description><![CDATA[Hi
thanks for this .. this saved me a bit of work figuring our how to the metadata.
Did you find in the meantime a way to update the UI?]]></description>
		<content:encoded><![CDATA[<p>Hi<br />
thanks for this .. this saved me a bit of work figuring our how to the metadata.<br />
Did you find in the meantime a way to update the UI?</p>
]]></content:encoded>
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		<title>By: Adrien</title>
		<link>http://www.hodge.net.au/sam/blog/2015/12/03/mtoa-openexr-meta-data-via-python-scripting-arnold-and-maya-exr/comment-page-1/#comment-5376</link>
		<dc:creator>Adrien</dc:creator>
		<pubDate>Thu, 03 Aug 2017 17:09:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.hodge.net.au/sam/blog/?p=441#comment-5376</guid>
		<description><![CDATA[Hello Sam, 
That&#039;s an interesting post, thanks for sharing!
Did you find out more information since the article was written?

I&#039;m looking for a way to write custom metadatas to my EXR renders, through an expression. 
(the &#039;.verticalFilmOffset&#039;, &#039;.horizontalFilmOffset&#039; and &#039;.preScale&#039; attributs of the rendering camera)

And I need to do it in script, as the scene if fully built in script.
So I guess that falls right into your case, doesn&#039;t it? :)

I don&#039;t find much information out there on the subject. I&#039;d be grateful for any help on the subject.

Thanks a lot, 
Adrien]]></description>
		<content:encoded><![CDATA[<p>Hello Sam,<br />
That&#8217;s an interesting post, thanks for sharing!<br />
Did you find out more information since the article was written?</p>
<p>I&#8217;m looking for a way to write custom metadatas to my EXR renders, through an expression.<br />
(the &#8216;.verticalFilmOffset&#8217;, &#8216;.horizontalFilmOffset&#8217; and &#8216;.preScale&#8217; attributs of the rendering camera)</p>
<p>And I need to do it in script, as the scene if fully built in script.<br />
So I guess that falls right into your case, doesn&#8217;t it? <img src='http://www.hodge.net.au/sam/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I don&#8217;t find much information out there on the subject. I&#8217;d be grateful for any help on the subject.</p>
<p>Thanks a lot,<br />
Adrien</p>
]]></content:encoded>
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		<title>By: Sophia Zauner</title>
		<link>http://www.hodge.net.au/sam/blog/2015/12/03/mtoa-openexr-meta-data-via-python-scripting-arnold-and-maya-exr/comment-page-1/#comment-4553</link>
		<dc:creator>Sophia Zauner</dc:creator>
		<pubDate>Fri, 07 Jul 2017 09:45:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.hodge.net.au/sam/blog/?p=441#comment-4553</guid>
		<description><![CDATA[Hey Sam.

I do have a solution how the GUI is updated correctely if you are adding attribues:

c= customShapeAttributes.EXRDriverTranslatorUI(&#039;aiAOVDriver&#039;)
c._setActiveNodeAttr(nodeName)
c.updatedMetadata(nodeName)

Whithout c._setActiveNodeAttr(nodeName) the self.nodeName variable is not set and because of that the GUI update doesn´t work.

Hope you still have a use for that. :)]]></description>
		<content:encoded><![CDATA[<p>Hey Sam.</p>
<p>I do have a solution how the GUI is updated correctely if you are adding attribues:</p>
<p>c= customShapeAttributes.EXRDriverTranslatorUI(&#8216;aiAOVDriver&#8217;)<br />
c._setActiveNodeAttr(nodeName)<br />
c.updatedMetadata(nodeName)</p>
<p>Whithout c._setActiveNodeAttr(nodeName) the self.nodeName variable is not set and because of that the GUI update doesn´t work.</p>
<p>Hope you still have a use for that. <img src='http://www.hodge.net.au/sam/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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